![]() 75H6BqYzkVīeau Anthony Jimenez, the sound designer for the sequel, explained how the team achieved such squishy sounds in a thread posted to Twitter. ![]() (1/23) This thread is a celebration of my largest task for #TheLastofUsPartII : the Infected sound design. The Last of Us Part 2is gruelling and visceral, and part of that experience is thanks to the work of the audio team which produced the unique sounds of the Infected. ![]()
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